The Migrator Chronicles
2084 A.D. Earth is ripped apart by the Enders, a force from beyond the known universe. Over ninety percent of humanity succumbed to the cataclysm. Only the intervention of the Son - The Celestial Migrator saved those poor souls who survived. But without a home, the remnant was brought to the only world which could support them - The world of Pantheus.
The day the remnant of humanity was sent to its new home was recorded in Panthian archives as the day of darkening, a day in which a great tempest swept the world. The tempest was caused by the fury of the only Ender to be swept along the celestial road with migrated humanity. It is their leader, Zuzambelle. But after being trapped in a sphere of binding matter and buried deep beneath the world's surface, the tempest ceased.
Humanity found itself dropped in the middle of a continental feud between the Cyrom, the custodians of Pantheus. For nearly five hundred years, there would be no peace. Humans were treated as interlopers, and blamed for the tempest that scurged the world.
After many centuries, Earth and the circumstances of Humanity's migration were all but forgotten. Human religion changed, warping into hybrids of human and Cyrom lore. Richard O'Brian, one of the greatest survivors of the old world was gradually immortalized into legend, while the Celestial Migrator was all but forgotten.
The Compendium
To build a world, that world and its workings must be understood. This compendium contains a wealth of information about the "Migratorverse", its peoples, lands and strange technologies. It is intended for anyone interested in learning more about humanity's strange future
Characters
Every action is inspired by one's past, and one's sense of morality and personal motivations are honed by years of accumulated experiences. For the many players in the Migratorverse, there are no exceptions. We each have a purpose, no matter how insignifigant we may consider it.
Creatures and Species
The Migratorverse teams with life, both beautiful and profane, both wild and centient. Some have existed from the dawn of Pantheus. Others are the engeneered results of one twisted man.
Societies
Pantheus is a vast world. Some of its cultures are older than the collective memories and traditions of their people. Others are new, springing up since the migration. Their customs and lore may differ, but they are all of one world.
Locations
The lands, cities and secret places of Pantheus tell stories of those they have sheltered, from the forbidden secrets of the Netherplane to the highest towers of Haven, to the places on the cusp of physical reality.
Organizations
In the game of intrigue, there are many players. There are those working in the open to influence the course of things, and there are those shrouded in secrecy who prefer to remain nameless.
Glossary
The wonders of Pantheus stretch from the outer physical world through to its spiritual core. Its concepts must be understood to be put to good use.
Event Timeline
From the dawn of Creation, to the migration of Humanity and far past the Collapse, these events are the past, present and future.
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